Paul Jenson’s insights concerning “The Perils and Benefits of Distributed Gaming” were featured in the October issue of IGML Magazine. The article calls attention to the rapid growth of distributed gaming, predicted to be one of the most important in the U.S. gaming industry today. Jenson originally participated in a panel discussion on this topic at the International Masters of Gaming Law 2021 Autumn Conference, held in Boston on Sept. 15.
Distributed gaming is the installation, maintenance, and operation of gaming and amusement devices in certain non-casino locations such as restaurants, bars, taverns, grocery stores, and convenience stores.
To read the article, which begins on page 20 in the IMGL Magazine, visit here.
Jenson is co-chair of Taft’s Gaming industry group. He works with clients in all areas of the gaming industry on licensing, acquisitions and dispositions, financing transactions, administrative hearings, compliance plans, internal investigations, and general corporate governance. He also interacts closely with state and local gaming regulatory agencies, and has significant experience drafting gaming law statutes, administrative rules, and policies. Jenson has experience resolving gaming-related manners across a variety of jurisdictions, including the United States, Canada, and Europe.